chaos theory

 
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»  05. POWERS AND ABILITIES
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POWERS AND ABILITIES
Within the world of the supernatural, it is not uncommon for each species to find themselves unlike one another in more than a few ways, from their physiology down to their powers such as magic and physical capabilities.

It should be noted that if a character is powerful enough to cause mass destruction or mass death, such as the destruction of a neighbourhood, they will be deemed too powerful and you will be asked to tone them down. Likewise, characters must not be indestructible and must have at least three accessible fatal weaknesses.
PHYSICAL CAPABILITIES
When thinking about a species, you need to think of their physical capabilities, such as their strength, speed and durability. We've done the research for you and decided to break capabilities up into three tiers (human, enhanced, and superhuman), so that you can simply pick a tier that makes sense without worrying that they are too strong or too fast.

Please note that physical capabilities are, for the most part, for human forms, and we will allow some leeway for beastial forms. It would be entirely realistic for a beast larger than a semitruck to be unable to shove one out of the way, for example.

HUMAN CONDITION

This means that your character has the same physical condition as any human. They cannot do any extraordinary feats such as lifting a car, but strength-wise, on average, most would be able to lift their own bodyweight. With a lot of training, some humans would be able to lift up to double their own bodyweight. Their maximum speed would be 30 mph, with training.

ENHANCED CONDITION

To have an enhanced condition is to go beyond a natural / human level condition, but your capabilities are not yet glaringly obvious. They would naturally be able to lift up to 400 lbs, or double the average human bodyweight, and have a speed of up to 40 mph.

SUPERHUMAN CONDITION

To have a superhuman condition is to be glaringly obviously superior to humans. Because the superhuman condition can vary so much, we have opted to break it down into three more levels - low, mid and high.

Durability, however, will remain the same for all three superhuman tiers, as there is only so much a human(oid) form can take. If thrown from a three-storey window, or 30 feet, they would be able to stand up again, despite being a little winded. anything more, and they'll start being in serious trouble.

LOW-TIER

To operate at a low-tier supernatural condition would mean that they can lift 700 pounds with ease. They can run at a speed of 50 mph.

MID-TIER

A mid-tier supernatural condition would mean that a character can lift 1000 pounds (a heavy motorcycle). Instead of bending steel, they would be able to punch through it. They’re fast enough to run at about 75 miles per hour.

HIGH-TIER

High-tier superhuman condition is the ability to pick up a weight of 1400 pounds (equivalent to an adult male polar bear). In terms of speed they’d be able to run at around 100 miles per hour.

For high-tier capabilities, you can only pick one of strength or speed. Whichever is not picked must be mid-tier or lower.

GOING BEYOND?

Only for large, bestial/non-human forms. Think of it this way: it's a bit unrealistic for a leviathan to not be able to shove a car out of the way. Therefore, we will allow leeway for bestial forms and their physical capabilities, but we will not allow people to go beyond superhuman high-tier in human forms. The human body is not built for it, and magical/biological/physical enhancements can only take you so far.
OTHER POWERS
There are more to the supernatural world than just their physical capabilities, however they are far too varied to touch on every area individually. When crafting these abilities some things to keep in mind is that powers are not absolute; there will be drawbacks to everything, and in a lot of cases they are not privy to affecting every creature. Some creatures may have natural resistances to certain powers such as magic or some may have trained resistances to mental-based powers.
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